Gender and Spatial Practice Through Embodied and Mediated Environments

Academic Research, University of Europe for Applied Sciences, 2026

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This paper examines how gendered spatial practice persists across physical and digital environments. Drawing on feminist phenomenology and cyberfeminist theory, it traces how embodied habits of movement, posture, and spatial occupation are shaped by social conditioning and reproduced through technological mediation. Using Second Life as a case study, it analyzes how platform architecture, avatar economies, and algorithmic visibility systems reconfigure rather than dissolve gendered hierarchy in mediated space.

Exploring the Relationship of New Media Art with Community Building in the Context of Web 3.0

Master’s Thesis in Communication Design, Bahçeşehir University, 2024
Submitted to the Turkish Higher Education Council (YÖK)

Read via National Thesis Database – Thesis No: 873827 (Language: Turkish)

This research explores how new media art can foster community within the evolving digital landscape of Web 3.0. It investigates participatory, decentralized, and collaborative potentials in artistic practice—looking at how emerging technologies reshape the role of the artist, the audience, and the artwork.

The Relationship Between New Media Installations and Space

Academic Research, Bahçeşehir University, 2023
(Originally written in Turkish, translated by the author)

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This paper investigates how new media artworks interact with physical space, with a focus on site-specificity and spatial perception. Analyzing large-scale installations such as SKALAR and WDCH Dreams, it explores how the environment shapes artistic meaning and how media art transforms architectural space into a medium of its own.